Archive for April 23rd, 2016

Quote note (#240)

Unreal:

[Lenny] approached a band called Mercenary Coalition and suggested “taking on the Goons”. One of their leaders, Sabre A – a man in a leather jacket with a small 100,000 ISK bounty on his head – told him it was “impossible.” The Goons had been a force of nature within New Eden for as long as anyone could remember. Lenny rephrased his question for the mercenary. How much would it take to go after the Goons? […] Sabre plucked a made-up number out of the air, thinking it didn’t matter. Something like six or seven trillion ISK, he said. […] “Okay,” said Lenny, “I have that.” …

… two years previously another group had the same idea – to take on the Goons. Their name was Pandemic Legion and their campaign ended in disaster, in a battle that is now known as “the Bloodbath of B-R5RB” – a furious fight involving over 7000 players and the destruction of ships worth up to $300,000 in “estimated real-world value”. […] Huge battles in Eve undergo the “time dilation effect”. Time literally slows down during the fight, to 10% of normal time, simply to allow the game servers time to process everything that is happening. This means that battles last hours as gigantic capital ships cycle their weapons and hundreds of hulking spacecraft trundle slowly towards their targets. When the Pandemic Legion lost at the Bloodbath of B-R5RB, they had to watch themselves slowly die for 21 hours.

(Some Eve Online research needed this end, evidently.)

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April 23, 2016admin 11 Comments »
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