Posts Tagged ‘Games’

Edge of Tomorrow

(Also via Singapore Airlines.)

Edge of Tomorrow is science fiction Groundhog Day, agreed. (It would make no sense to contest this, some scenes achieve near-perfect isomorphy.) Derivative, then, certainly — but this is a point of consistency. Duplication is, after all, the latent theme. Edge of Tomorrow works better because it has formalized the time-repeat plot-system in videogame terms. Death replaces sleep, as action drama replaces comedy, but the recurrence of time is captured more incisively by the Edge of Tomorrow maxim: “We should just re-set.” Further to be noted: Edge of Tomorrow actually has a story about the basis of its time anomaly — and not an especially risible one — while Groundhog Day doesn’t even pretend to.

We should just reset is not only videogame practice, but also the recommendation of quantum suicide, another practical Electrocene philosophy. The best fictional exploration of QS (of which I am aware) is Greg Egan’s Quarantine.

Videogame ideology and quantum suicide are praxial indiscernibles. In other words, their behavioral implications are equivalent. In both cases, the relation to self is made selective, within a set of virtual clones. Whenever developments — within one of multiple assumed timelines — goes ‘bad’ it should be deleted (culled). In that way, only the most highly-adaptive complex behavioral responses are preserved, shaping fate in the direction of success (as defined by the selective agency).

Recent discussions about Christianity and Paganism raise the question: what does it take for a system of belief to attain religious intensity among Westerners today? (Yes, this could be re-phrased in very different ways.) To cut right to the chase: Could statistical ontology become a religion (or the philosophy of a religion)? Quantum suicide terrorism anybody? This is a possibility I find hard to eliminate.

Edge of Tomorrow, therefore? A more significant movie than might be initially realized. (It’s monsters are also quite tasty.)

ADDED: Thoughts on Post-Rationalist religion.

December 26, 2014admin 27 Comments »
FILED UNDER :Review
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Play the Decline

Bryce Laliberte passed along this pop culture celebration of democracy’s death in imperialist chaos. It’s worth a look. (Kevin Spacey seems to have made himself the iconic face of mass media dark enlightenment.)

darkspacey

May 3, 2014admin 17 Comments »
FILED UNDER :Media , Pass the popcorn , Technology
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Chicken

When political polarization is modeled as a game the result is Chicken. The technical basics are not very complicated.

Reiterated Prisoner’s Dilemma (RPD) is socially integrative. An equilibrium, conforming to maximal aggregate utility, arises through reciprocal convergence upon an optimum strategy: defaulting to trust, punishing defections, and rapidly forgiving corrected behavior. Any society adopting these rule-of-thumb principles consolidates. When everyone norms on this strategy, individual and collective interests are harmonized. Things work.

Chicken is very different. Someone blinks first, so the trust-trust mutual optimum of RPD is subtracted in advance. Rather than the four possible outcomes of a single PD round (A and B do OK, A wins B loses, B wins A loses, A and B both lose) there are just three possible outcomes (A wins B loses, B wins A loses, A and B both lose extremely). In Chicken, it is the avoidance of outcome three, rather than the non-existent chance of PD outcome one, that moderates behavior, and then asymmetrically (someone always blinks first).

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October 15, 2013admin 26 Comments »
FILED UNDER :Discriminations
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